Category listing: 3D Studio MAX

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Type Topic Date Size Author(s)
Chat Log Reccomended reading
2000-03-10 5 lines BurnRubr, Bubba_Z
Chat Log Major clod on mapping in max
2000-03-10 78 lines BurnRubr, MajorClod
Chat Log yet even more on texture mapping in 3dsmax
2000-03-10 19 lines SuperTard, BurnRubr, Bubba_Z
Chat Log About texture mapping custom instances with different tools than 3dstudio max
2000-03-10 44 lines BurnRubr, scloink, ali
Chat Log About texturemaps and resizing
2000-03-19 60 lines triple6s, Cybinary, BurnRubr, scloink
Chat Log About rv conversoin units in max, and yet more rhino
2000-03-22 10 lines Cybinary, scloink, LaserBeams
Chat Log Another 3ds skinning tutorial webaddress & skinning comments
2000-03-24 18 lines Cybinary, SuperTard, Antimorph, MajorClod
Chat Log Jimk discovers something about exporting clusters of faces
2000-03-25 30 lines Cybinary, Antimorph, jimk
Chat Log MajorClod figures out why cybs maps were exporting black&white
2000-03-25 4 lines Cybinary, MajorClod
Chat Log Texturing planes in 3DS
2000-04-30 138 lines SKITCH2, Antimorph, scloink
Chat Log Instances that cause weird problems
2000-04-30 23 lines Antimorph, ali
Chat Log Some rants on creating complex things in 3DS
2000-05-02 45 lines SKITCH2, Antimorph
Chat Log Quad patches
2000-05-05 14 lines Antimorph, scloink
Chat Log Texturing to non-A.bmp with the Acclaim exporter
2000-05-05 10 lines SKITCH2, Antimorph
Chat Log extremely long and confusing TO-DO
2000-05-06 891 lines Soul^, triple6s, SuperTard, Antimorph, scloink, ali, ouch
Chat Log Texturing non-square things
2000-05-07 86 lines SKITCH2, Antimorph
Chat Log Exporting leads to empty .prm
2000-05-13 67 lines SKITCH2, Antimorph
Chat Log Neighboring texture's influence
2000-05-18 18 lines Antimorph, ali
Chat Log Texturing non-planar things
2000-05-23 47 lines SKITCH2, Antimorph
Chat Log Getting rid of duplicate faces
2000-05-24 89 lines SuperTard, Antimorph
Chat Log Exporting whole tracks, creating landscapes
2000-06-02 92 lines Magne, Cybinary, Antimorph, ali
Chat Log Creating a "bowl" in 3DS
2000-06-03 10 lines Antimorph, SuperTard
Chat Log Texture mapping, Unit measurements
2000-06-06 295 lines SKITCH2, SuperTard
Chat Log Grab one vertex and stretch its polygons
2000-06-08 46 lines Antimorph, SuperTard
Web Link Re-Volt to the MAX
Lots of informations and tutorials on how to use 3D Studio MAX to create Re-Volt stuff