Version 0.7 Last Modified 29th July 2002

Smoothing Group Definitions for the -ali (-a) switch

SG's For -a Switch Descriptive Name (optional) Original Number Bumpy (relative units) Grip Intensity (relative units) Particle color  (if used) Skid color
No SG Assigned Default 0 0 1   Gray
1 Default2 1 0 1   Gray
2 Grim Sunday 2 0 1   Dark Gray
3 Trick 3 0 -1   Light Gray
4 Flower Field 4 0 -3 Cream Light Green
5 Evil Conspiracy 5 0 -2   Gray
6 Grippy 6 0 2   Light Gray
7 Jaws 7 0 3   Light Gray
8 Shiny 8 0 1    None
9 Conspiracy 9 0 -2   Light Gray
10 Mega Slide 10 0 -5   Light Gray
11 Evil Trick 11 0 -1   Gray
12 Grass 12 0 -3 Green Green
13 Bone Shaker 13 1 1   Gray
14 Pebbles 14 2 1 Black Light Gray
15 Gravel 15 1 1 Black Light Gray
16 Intensely Weird Magnet 16 1 Weird   None
17 Mildly Weird Magnet 17 1 Weird   None
18 Manor Born 18 1 1 Brown Brown
19 Lord Muck 19 1 2 Brown Brown
20 Lady Muck 20 1 -1 Brown Brown
21 Super Slippy 21 0 -4   Light Gray
22 Super Slippy2 22 0 -4   Light Gray
23 Conspiracy2 23 0 -2   Light Gray
24 Head Wind 24 1 Weird    None
25 Side Wind 25 1 Weird    None

 

26 Not Used with -ali
27 Not Used with -ali

 

Use 28-32 for Extras Extras Possible uses include:
28 Additive Transparency
29 Invisible Low poly .ncp model
30 Not Used with -ali Not Used with -ali
31 Double Sided Poly Visuals only, solid on one side only
32 No Collision High poly texture model, deliberate holes

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Smoothing Group Definitions